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Subject: Glossary of Terms
linder
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Post at 2-8-2006 02:10  Profile | P.M. 
Glossary of Terms

Common Chat Abbreviations

AFAIK - As far as I know
AFK - Away from keyboard
BRB - Be right back
BRT - Be right there
BTW - By the way; between
DND = Do not disturb
FUBAR - Flipped up beyond all recognition
GG - Good game
GTG - Got to go; Good to go
IMHO - In my humble opinion
IRL - In real life
LFG - Looking for a group
LFM - Looking for more (to group)
LMAO - Laughing my backside off
LOL = Laugh out loud; Lots of laughter
MT - Mistell
NP - No problem
OMFG - Oh my flipping god!
OMG - Oh my god!
OMW - On my way
OOC - Out of character
OT - Off topic
PST - Please send tell
RL - Real life
ROFL - Roll over the floor laughing
STFU - Shut the fluff up
TY - Thank you
WB - Welcome back
WTB - Want to buy
WTF - What the flip!
WTH - What the hell!
WTS - Want to sell
WTT - Want to trade
YW - You're welcome
Common Game Abbreviations

AGI - Agility
AC - Armor Class
AH - Auction House
AP - Attack Power
AOE - Area of Effect
BT - Bittorrent
CE - Collector's Edition
COD - Cash on Delivery
CRIT - Critical Hit
DD - Direct Damage
DEF - Defense
DE - Disenchant
DMG - Damage
DOT - Damage Over Time
DR - Diminishing Returns
DPM - Damage Per Mana
DPS - Damage Per Second
ENE - Energy
EQ - Equipment
EULA - End User Licensing Agreement
FFA - Free For All
FH - Full Health
FM - Full Mana
FvF - Faction vs. Faction
FP - Flight Point - New
GM - Game Master; Guild Master
HOT - Heal Over Time
HP - Hit Points
INC - Incoming
INS - Instant
INT - Intellect
KS - Kill Steal
KOS - Killed on Sight
LD - Link Dead
LOM - Low on Mana
LOS - Line of Sight
LVL - Level
MATS - Materials
MMO - Massively Multiplayer Online
MMOG - Massively Multiplayer Online Game
MMORPG - Massively Multiplayer Online Role Playing Game
MP - Mana Points
NBG - Need Before Greed
NE - Night Elf
NM or NVM - Never Mind
NPC - Non Player Character
OOM - Out of Mana
PBAOE - Point Blank Area of Effect
PC - Player Character
PC - Price Check
PK - Player Kill/Killer
POT - Potion
PvE - Players vs. Environment/Monsters
PvP - Players vs. Player
RES - Ressurect
RP - Role Play; Role Player; Role Playing
RPG - Role Playing Game
RR - Round Robin
SPI - Spirit
STA - Stamina
STR - Strength
TOS - Terms of Service
TP - Talent Points
UD - Undead
UI - User interface
VW - Voidwalker
WoW - World of Warcraft
XP or EXP - Experience Points
ZEP - Zeppelin
Locations
Cities

Org - Orgrimmar
UC - Undercity
TB - Thunder Bluff
IF = Ironforge
SW - Stormwind
DN - Darnassus
Towns

BB - Booty Bay
GG - Grom'gol Base Camp
HF - Hammerfall
LHC - Light Hope Chapel
RH - Razor Hill
RP - Refuge Pointe
SS - Southshore
TM - Tarren Mill
XR - Crossroads
Zones

AZ - Azshara
BL - Blasted Lands (not Badlands)
EPL - Eastern Plaguelands
RR - Redridge Mountains
SF - Shimmering Flats
SoS - Swamp of Sorrows
STV - Stranglethorn Vale
TN - Thousand Needles
WF - Westfall
WPL - Western Plaguelands
Instances

AB - Arathi Basin- New
BFD - Blackfathom Deeps
BRD - Blackrock Depths
(U/L)BRS - (Upper/Lower) Blackrock Spire
DM - Dire Maul
RFC - Ragefire Chasm
RFD - Razorfen Downs
RFK - Razorfen Kraul
SFK - Shadowfang Keep
SM - The Scarlet Monastery
ST - The Sunken Temple
VC - Van Cleef (Deadmines)
WC - Wailing Caverns
WSG - Warsong Gulch - New
ZF - Zul'Farrak
Item Set Abbreviations

BS - Beaststalker
DM - Dreadmist
LF - Lightforge
SC - Shadowcraft
WH - Wildheart
Glossary of Terms
Term         Meaning
1337 sp34k         Elite speak. Annoying speech where letters are replaced with numbers and other symbols.
Add         An extra monster that has joined an existing battle.
Alt         Alternate. A character on your account other than your main character.
Aggro         Derived from "aggresive". This means the monsters are mad at you and you've "activated" them to attack you. They are now in the motion of trying to reach and attack you.
Aggro Radius         The radius around the monsters where they will "wake up" and attack you.
AoE         Area of Effect. A spell/effect that is applied on an area, usually circular but not necessarily so.
Avatar         Your character in the game that represents you.
Battleground         An instanced battlefield where players from different factions can fight with each other fairly.
Bot         Robot. Software automaton, used to play and advance a character without human assistance or supervision.
Buff         A beneficial spell cast on a monster or player.
Carebear         Player that prefers to help other players attack monsters rather than attack other players in PvP combat.
Caster         A character that stays on the back row to heal or cast spells on the enemy, such as a Mage.
Cheese         To exploit an imbalance in the game.
Combat Pets         A NPC controlled by a player, aiding that player and his teammates in fights.
Cooldown         The waiting time before a spell, item or ability can be used again.
Corpse Camping         The act of guarding a corpse to make it harder for the victim to get their corpse back.
Creep         Monster
Critters         Monsters that don't attack back, like a bunny or deer.
Curse         A Spell or effect that makes a target weaker.
DD         Direct Damage. This is a spell that does all of its damage in one hit rather than spreading its damage over time.
De-Buff         A negative spell cast on a unit that makes it less powerful.
DR         Diminishing Returns. Used to describe something that reduces slowly over time on consecutive repetitions of the same action.
Drop         Loot. An item that is obtained via monster drops (as opposed to being player-made).
Farm         To repeatedly kill the same monsters or in the same area usually with the purpose of obtaining money or specific items.
Flame         An insulting criticism or remark meant to incite anger.
Gank         Gang Killing. Also used to mean bullying of lower level players in PvP or to kill a player while he is engaged with a monster.
GM         Game Master. Someone employed by Blizzard Entertainment to assist and help players. They are identified with <GM> in front of their names.
GM         Guild Master. The default name of the rank given to the leader of a guild.
Grief         Actions taken to be annoying or to spoil the game experience of someone else.
Griefer         A person who purposely tries to annoy or anger other players.
Grinding         Staying in the same area fighting the same types of monsters for a very long time.
Hate         Similar to threat
Hearthstone         An item that can be used once per hour to teleport you to your Home point.
Home         The location tied to your Hearthstone, changable only by talking to an innkeeper.
Hostile         Applied to mean that an enemy has the capability to initiate combat with you.
Hybrid         A class that is a mixture or combination of 2 or more classes. For example, a Druid can be viewed as a Warrior/Rogue/Priest hybrid.
Incoming (INC)         This means an attack is coming.
Instance         Area of the game that is for you and your party alone. ( Instance Guide )
Kiting         A style of combat in which a player continually stays out of combat range of an enemy usually by running from it, while simultaneously causing damage to it.
Kill Steal (KS)         Taking a kill off someone by inflicting the killing blow.
Lag         Refers to slow game response times. The cause can be graphical based (weak graphics card), internet based (ping), system based (lack of memory, virtual memory), server based (overloaded server) or usually some combination of each.
Link Dead (LD)         A player who has actually lost connection to the game server, but his character is still in the game and has not timed out yet. This results in "A character with that name already exists" error when trying to reconnect to such a character.
Loot         To take the treasure from a monster that has been killed or from a chest.
Macro         A series of commands that are configured to be executed together with one button press.
Materials (MATS)         Items and components used in a recipe to make a final product.
Mez         Short for Mesmerize. Refers to spells, such as Polymorph that temporarily incapacitate a target.
Mob         Mobile. A computer-controlled character (NPC). Now generally used to mean any computer controlled enemy. This term is singular (Mobs is plural), and is not to be confused with the English word "mob" which means a large disorderly crowd.
Mod         Modification to a game, either through available tools or by outright hacking, in order to change the game from its original form.
Named         A special monster that is usually stronger than surrounding monsters with possibil special abilities and item drops. Identified with a silver border portrait in WoW.
NBG         - Need Before Greed, a looting system in WoW where items are distributed to players in a party according to need.
Newbie         A new player. Sometimes used negatively to imply a weak player.
Nerf         A negative change; to downgrade or weaken something.
Ninja         To try to loot an item without other players knowing or paying attention. Basically, to take an item without permission.
NPC         Non player-controlled character. The characters are controlled by the server and can be both friendly (shopkeeper) or hostile (monster).
Nuke         A spell that can inflict a large amount of damage quickly.
Patch         A downloadable update that fixes bugs, improves stability and introduces new features to a program.
PC         Player controlled character
Pet         A NPC controlled by a player such as a Wolf, Infernal, and so on.
Ping         The amount of time it takes for data to travel from your computer to the server AND back. This is usually measured in milliseconds.
Ping         To click on the minimap, indicating to your party members a location on the map.
Proc         Activate. Example: A weapon with a special effect will "proc" every so often. (Process)
Pull         Selectively start combat with a Mob, usually with a ranged attack, and then leading this Mob back to a safer area in order to separate them from other potentially hostile Mobs that are nearby.
Puller         Person who pulls Mobs for the party.
PvE         Player vs. Environment. Combat between players and computer controlled opponents.
PvP         Player vs. Player. Combat between players.
Queue         A system where if a realm is overloaded, subsequent players trying to log on will be queued up in a first come first serve basis and allowed to log on only when existing players log out.
Raid         A raid is a large-scale attack on an area by a group of players.
Realm         A server(s) that hosts a copy of the game. Each and every realm is distinct and seperate from all others and there are completely no interactions between them.
Regen         Regenerate. To obtain HP and mana back via food and drink.
Repop (POP)         Repopulation. Refers to the re-spawn of monsters.
Re-Spawn         A monster that has been killed has spawned (been created) again.
Rest (state)         An indicator of how tired a character is, which affects how much experience is gained from killing monsters. ( Resting Guide )
Res         Ressurect. To come back from the dead, usually with some kind of penalty attached.
Ritual         A spell or event that requires multiple players to cast/activate.
Roll         To roll a random number to determine who has the right to get an item. For example: /random 1-100
Root         To trap a target in place so that it cannot move. The target may still attack.
RP         Role Playing; Role Player; Role Play. To act, behave and talk in a way as though you are the character you are controlling.
RPG         Role Playing Game. A game where players are able to Role Play the character that they are controlling.
Rushing         Being dragged through a part of the game by someone of much higher level than you with the specific purpose of exploiting xp reward loopholes.
Shard         Soul Shard. An item gained by the Warlock through Soul Draining, used to cast several spells such as Ritual of Summoning and to conjure Soulstones.
Small Pets         Non-Combat Pets. An animal following the player around that does not doing anything else.
Snare         Refers to spells and abilities that slow down or completely stop a target's movement.
Spam         unelicited emails in large quantities; rapidly repeated scrolling text.
Spawn         The location or process of monsters (or items) appearing when they are created in the world.
Stack         A number of identical items placed in a single inventory slot, to conserve space. Only certain items can be stacked.
Tank         A melee character that can take a lot of damage like a Warrior. Often used to mean the player that should hold aggro.
Tap         To do damage to a monster, making it "your" kill. Once you have damaged the monster, you and your party are the only players able to get experience and loot from it. A monster with a greyed-out name bar has been tapped by another player and will not earn you experience or loot.
Taunt         Related to Aggro. An ability that allows a player to pull the attention of a monster off of another player and on to himself.
Threat         Related to Aggro. All enemies (NPCs) maintain a hate list of players that have recently done aggressive actions on it and will attack (Aggro) the target that it considers to be the most threatening.
Ticket         A text message that is submitted to the GMs via the in-game system and is waiting for GM response.
Train         To lead monsters into another player. This is not a desired behavior.
Troll         The act of using words or posts designed to attract predictable responses or flames; also used as a noun to refer to a person that trolls.
Twink         A low level character who has been made more powerful by higher level characters, usually by getting stronger armor and weapons than the character would normally have at such a low level.
Über         German slang for 'super', originally meaning 'over'; exceptionally powerful.
UI         User interface. Refers to the controls, buttons and on-screen elements by which the player interacts with the game world.
Vendor Trash         An item that only a vendor/merchant would buy.
Wimpy         A behaviour describing a monster that runs away when it is low on health.
Zerg         From StarCraft, to attack something with a lot of players/units.

Compiled by Xinhuan
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linder
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Post at 2-8-2006 04:16  Profile | P.M. 
How do Talents work?

With the maximum character level set at 60, a player can effectively assign a maximum of 51 Talent points to their tree (levelling from 10 to 60 inclusive of level 10 gives 51 TPs). Attaining a certain Talent's ability to augment your character is not as simple as just assigning 1 single point into a Talent. There are prerequisites for all higher than tier 1. For example, to activate and utilise a Talent in the second tier of the tree, you may have to assign 5 of your Talent points into a talent in the top tier prerequisite before it becomes active. Because the system is tiered, players have to think long and hard before assigning a point. Once you have allocated a talent point, you cannot unallocate it, unless you go to your class trainer and unlearn all your talents, for a fee of course.

While planning, take note that the "ultimate talent" in each of the talent trees require 30 TPs to be already placed in that tree. This means that to learn the ultimate talent, you need to place at least 31 points in that tree, and this prevents you from learning the ultimate talent of the other 2 trees because you only have a maximum of 51 TPs to use.

Each character class features three different talent trees and they are all different for each class. You may want to specialise in one tree or spread your points out over 3 trees. Spreading your points will mean it would be impossible for you to become efficient in one single Talent discipline. The choice is yours.
Druid         Balance
Feral Combat
Restoration
Hunter         Beast Mastery
Marksmanship
Survival
Mage         Arcane
Fire
Frost
Paladin         Holy
Protection
Retribution
Priest         Discipline
Holy
Shadow
Rogue         Assassination
Combat
Subtlety
Shaman         Elemental
Enhancement
Restoration
Warlock         Affliction
Demonolgy
Destruction
Warrior         Arms
Fury
Protection
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linder
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Post at 2-8-2006 04:17  Profile | P.M. 
Where do I assign Talent Points?

There are a couple of ways to activate your talent screen. One method is to click the Talent icon on the interface bar at the bottom of the screen. This pops up the Talent interface which features the main Talent window showing the tree and Talents and also features three tabs along the bottom which can be clicked to flip between each of the three trees. You can also activate the Talent interface by pressing the N key.

The talent interface is ONLY available once you have attained a character level of 10 and above, so do not be alarmed if you cannot access it below that level.
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linder
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Post at 2-8-2006 04:17  Profile | P.M. 
What if I choose the Wrong Talents?

Don't panic! Players have the ability to unlearn all their talents and start over. In the game players can reset all their talent points by visiting their class trainer. However, this costs gold and each time you do it, the more expensive it will become. The first talent reset will cost 1 gold, the second 5 gold, the third 10 gold. Each subsequent talent reset will cost 5 gold more than the previous until the cap of 50g is reached. Keep in mind that all points are removed from all trees when resetting your talents. As a result of this you will also lose all spells, skills and abilities gained from having those talents. Should you reacquire the talent again, you will be required to buy that spell and all subsequent ranks of that spell again from your class trainers.
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